Games are becoming easier and easier to access right from the comfort of your home. Whether it’s digital downloads or simply your friendly neighbourhood delivery service, you no longer need to leave the house in order to access the world of games at your disposal.

The trouble is though, games are now too accessible, and there is swiftly becoming too many of them! You’ve got full titles, DLC, arcade and indie games, the list in endless. There simply isn’t enough time to try everything out, even just brief demos… what we need is some guidance.

Step in Hammy, with the new feature ‘Trial or Error’.

I will play the multitude of trial games, meaning you don’t have to, offering guidance on which titles are worth your time and which ones should be avoided like the daily reruns of Rules of Engagement. Bloody elvish David Spade.

AVOID: Ninja Gaiden 3

Developer: Team Ninja

Publisher: Tecmo

Platforms: Xbox 360 (reviewed), PS3, Wii U

 

Well, you know what they say, ‘the best things come in pairs’. Perhaps Team Ninja should have listened to this old adage before they embarked upon the third installment of their hack n’ slash series Ninja Gaiden. The demo is indefensibly poor, hampered by generic narrative, an over reliance on QTE, and a combat system that no longer rewards you for proficient knowledge of its intricacies.

Perhaps the biggest crime is that it’s simply not fun. When a game revolves around the merciless killing of enemies, with a multitude of death-bringers in your arsenal (swords, claws, scythes), then it’s completely unforgivable for it to be anything less than exciting and gratifying. Unfortunately for Ninja Gaiden 3, it’s well below par, feeling tedious and dishearteningly unoriginal. Worse still you are completely unable to appreciate any of the combat animation as a result of its speed and the needlessly close camera focus.

And why is it that when developers struggle with new iterations of their franchise they seek an ostensible solution in the use of jolly ol’ blighty as a setting. (Grand Theft Auto, Modern Warfare 3). It may well curry favour with UK fans, but it doesn’t make up for failings in other areas.

They did make the start menu read horizontally though; innovation at its finest!

Avoid Rating: 9/10 (the equivalent of avoiding ITV2 if you have no desire to watch tantastic entertainment degenerates Katie Price, Peter Andre or Kerry Katona).

DOWNLOAD: Fez

Developer: Polytron

Publisher: Polytron

Platforms: Xbox 360 Arcade

 

Finally, a game that does everything right.

With Fez, independent developers Polytron have managed to deliver exactly what Ninja Gaiden 3 failed to: originality of concept and execution. You take the role of Gomez, a pixelated miniature version of Stay Puft (with a similar reliance on snazzy headwear) as he embarks upon a mystical 2D journey.

The narrative is pleasingly simple: collect golden cubes in order to access areas previously locked. The real conceptual majesty surfaces in how you manage to do this. Fez affords you  the ability to rotate levels at 90 degree intervals, providing perspective changes that reveal new areas and alternative paths of progression. This creative innovation is the primary reason that the game is so engaging; it’s a puzzler unseen before, playing with your perception, prompting curiosity and thorough examination.

For me, Fez is immediately reminiscent of Super Meat Boy – the charming pixelated 2D visuals, the magical combination of puzzler and platformer, all tied up with some wonderful bleepy chiptune. It’s another indie dev success, following in the footsteps of Braid.

It’s wonderfully simple, but immersive and thoroughly engaging. Give it a go now!

Download Rating: 10/10

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